Welcome starpilot to the Flatspace II manual. Flatspace II


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Introduction

Welcome
Aims And Plot
Quick Controls
Player Professions

The Tour Guide

Congratulations
The Flatspace Galaxy
The Scarrid Race
Guilds And Ranks
Life In Space
Basic Flight Controls
Weapons Systems
Defensive Systems
Communications
People Management
Cargo And Trading
The Police
Missions

Appendix

Credits
Custom Games
Buy Flatspace II

Credits

Flatspace II was designed and developed by Mark Sheeky with ideas, playtesting, proofreading and moral support from Andrew Williams.

Steve Blanch thought up most of the Scarrid ship names and along with Mark Fassett helped with playtesting and made suggestions. Hayden Yale helped with compatibility testing.

The install system used was NSIS by nullsoft. Audio compression by OGG Vorbis. The music was created using Noise Station v2.10 software. The procedural textures were created using Genetica 2.0 Pro by Spiral Graphics.

The program was written in C++ using Microsoft Visual Studio version 6.0, professional edition.

Cornutopia Software
www.cornutopia.net

The Official Flatspace Website
www.lostinflatspace.com